
April 6th, 2004, 09:37 PM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: scrapping Large numbers of resourses problem
All I can think of is insufficient storage. Especially in sequential movement mode, you can see that you can spend the excess resources on the turn they are generated - they only get chopped down to your storage limit between turns.
PvK
|