June 18th, 2004, 07:22 PM
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Major General
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Join Date: Jan 2004
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
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Originally posted by Chazar:
Just another question on quick-host: If it's enabled together with that fixed schedule, then there wouldnt be any problem, would there be?
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Quickhost and a FIXED schedule is BAD.
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Say that it will next host on Tue 12.00h, but now all turns were committed by Tue 11.00h, so it will host at Tue 11.00h and skip the hosting at Tue 12.00h, scheduling for hosting on Wed 12.00h. (Was explained that way in an older thread) So everybody knows for sure that his turn will be available (at least) after 12.00h and that he has only to commit before 12.00h the next day without getting a stale turn.
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Wrong. If you set it to host at a FIXED time every day, and the Last player sends his turn in, at, say 1130, the game immediately hosts, because it is set for quickhost. Because it is set for quickhost, the game then immediately hosts. The player who Last sent his turn in sees this, takes his turn again. Then the game will host AGAIN at the fixed time of 1200, and everyone will STALE!
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So enabling QH doesnt hurt with a fixed schedule
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Quickhost with fixed schedule is BAD, 'mkay?
What you're thinking about that is harmless is Quickhost with a timer. If the game is set to host in, say, 48 hours, and the Last player sends his in turn at 0900, the game will host. The next time the game will then host is in 48 hours from 0900, or when all players have again submitted their turn. Say this happens tomorrow at 1700. Then the game will host again in 48 hours, or when somebody else sends in their turn. The result being that the game will not host on a consistent schedule unless somebody is staling, but you will ALWAYS have at LEAST 48 hours.
The game will therefore not host on a consistent schedule, but you will ALWAYS have 48 hours. Maybe more....but don't count on it, slacker! Besides, if you really need more than that, then you are deliberately procrastinating.
Would you like be to open a port for sign-in now?
[ June 18, 2004, 18:27: Message edited by: Norfleet ]
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