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Old September 17th, 2004, 05:54 PM
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Default Re: New pretender gods

Quote:
Alneyan said:
I gather there is no way for us to script a new summoning spell, but the rest should be possible to do with a mod. Would it be possible to give the "pretender" zero hitpoints, or would the game complain? You might also want to give this pretender a few abilities; what about the Heat ability and the Fire Vulnerability one? Fire Vulnerability might be overkill though, but that should make sure the pretender won't survive the Horror attack. Too bad it wouldn't be good enough to kill this pretender outside battle.
I doubt it would work, actually. I know disease auras don't affect the individual units from which they emanate(1 apparition won't disease itself, but a group will disease each other). I imagine heat auras work the same way.

However, Lifelong Protection style imps or whatnot, on "guard commander" orders, with heat auras and an unwavering work ethic, should be more than enough to do the poor bastard in, if it ever sets foot on a battlefield.

Quote:
I like your artifact pretender, but then, I have always had something for rainbow mages (especially if they happen to be more or less useless; don't ask).
The artifact pretender wasn't my idea, I just approve wholeheartedly of it. rylen suggested it on page one, and this thread was three pages long when I happened upon it.
The incorporeal god idea is mine, and is somewhat similar, though probably inferior; it's got less going for it, stylistically, and probably isn't half as strategically interesting.
I'm also a big fan of thoroughly useless rainbow mages, by the way.
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