Mod Question: Remove or change a unique summon?
Is there a way to completely remove a unique summon from the pool of units that a spell will call?
In this case I am trying to get rid of Gaap, the Ice Devil. Failing that, does someone know his id, so that I could at least mod out his HellSword (is that even possible??).
Did a lot of searches on this point and couldnt find an answer. Found the item and spell removers but no summon remover. Will use the spell remover as a Last resort but I am hoping there is another way. Please let me know!
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