Question about the new castles system:
Do the "defence value"s of castles translate more literally into gameplay now, or are there still a few castles that have equal defence values but might be tougher than others due to its hardpoints and chokepoints? Is there any breakdown in the manual of these castles, or will we just have to experiment to find out what it's like to assault/defend all these new castles?
=$= Big J Money =$=
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