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Devnullicus said:
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Elsemeravin said:
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Maximum Level := 150
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The value of 150 in Maximum Level is pretty high. The problem is that the form component is set with a min and max value of 0 and 100 for that field. I suppose I could change that to allow higher values (and I should definitely change the validation code to be in sync with the form components), but I'm not sure why you'd want such a high value for Maximum Level?
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My plan is to make research more continuous with many many small rewards for each step. That way there won't be a big difference between two ships just because of a few turns from the next weapon level. And retrofitting ships won't be possible for every level (too costly).
I think you can easily max this value to 65536 so to have no more problems.
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2) All fields that are combo boxes get their values from other files or seem to be hardcoded values in the game. If a field in the file would allow arbitrary user input, I had the combo box allow it as well. Most do not.
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I get another problem with prevous component because of the group which is norally not hardcoded but refuse from the editor:
I'll keep posting as soon as I meet problems. Just tell me when you have enough so you won't hate me
