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View Poll Results: Will Hinnom et al be forbidden in most MP games?
No more MP for Hinnom 20 76.92%
No more MP for Gath 8 30.77%
No more MP for Ashdod 9 34.62%
Multiple Choice Poll. Voters: 26. You may not vote on this poll

 
 
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  #11  
Old September 30th, 2008, 02:55 PM

K K is offline
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Default Re: No more MP for Hinnom?

Quote:
Originally Posted by Xietor View Post
I disagree baalz. The fact that they were smoked in Kingmaker shows they can easily be taken down 2 v 1. There were decent players all around.

You have to use diplomacy in MP games. Otherwise stick to single players. If you are in a game and LA Ermor is eating your neighbor, and you do not help him, then he gobbles you next, do not complain that LA Ermor is too powerful.

You should have got off your arse and ganged him. All races are not equal. Mp games require diplomacy to bring down overpowered races. The fact that your style is to sit and build up rather than fight early wars is irrelevant.

Situations often dictate strategy. The motto for weaker nations is," United we stand, divided we fall." If you are one of these antisocial guys that do not like diplomacy, then you are likely not going to a be a very good at playing dominions in the multiplay context.

If a race cannot beat 2 on 1, it is not overpowered.
There is also an element of "right tool for the right job."

In this very thread we have a Hinnom invasion army being beaten by Kailasa. That is just stupidly surprising in my book based on the relative strength and cost of their troops, but after some thought I worked out a few early game scenarios where it could happen. Mostly, they revolve around Kailasa's unique strengths and Hinnon's particular weaknesses.

A nation's overall strength is determined not just their potential strengths, but the numbers of tactics and strategies they are were able to develop over the course of play to meet the different situations they will encounter.
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