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Originally Posted by Endoperez
While the companies produced great games, I don't know if any of them were financially successful before their bankruptcy. At least Looking Glass wasn't, according to this article.
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An interesting read - thanks for posting it! However I do think it reinforces the point made above in that none of Looking Glass's problems were known to their customers - and the initial commentary after their closure almost universally pointed the finger at Ion Storm.
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Originally Posted by S.R. Krol
Which is where Stardock differs from most other indie game publishers/developers. Their business software is their backbone, allowing them to venture into the game side.
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Their desktop enhancement software (I really wouldn't call it business) is critically dependent upon them maintaining a good relationship with Microsoft and it has been whittled away due to features incorporated in recent Windows versions (e.g. XP's ZipFolders obsoleting ObjectZip, XP's Themes cutting into WindowBlinds sales, Vista's Sidebar displacing Control Center).
Stardock's increased emphasis on gaming may be a desire to diversify - but it could also be an increasingly urgent attempt to exit a vulnerable and shrinking market, under threat by the world's biggest convicted monopolist.