Quote:
Originally Posted by Baalz
That's just ridiculously false. Obviously you're constrained throughout the game as to what you can do, but your province count is only one factor. Who is in a stronger position when an earlyish war starts? The guy who:
Went with a blistering initial expansion and has the most provinces?
or the guy who...
Went with strong scales and a moderate expansion and has the most gold income?
or the guy who...
Invested in castles instead of expansion and has 3 times as many forts?
or the guy who...
Invested in research rather than expansion?
or the guy who...
Went with early site searching and has the most gems?
or the guy who...
invested in a heavy bless for thugs that didn't help much with initial expansion but are now coming into their own?
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Without gemgens, the guy who has conquered the most provinces, as long as he also researched and found magic sites. As simple as that.
Quote:
Originally Posted by Baalz
I'm not even sure what you're arguing....that it's not fair to have to use monkeys when playing Bandar Log as the game progresses? If that's so objectionable don't play Bandar Log, and you might even change your mind if somebody shows you some stuff you hadn't considered.
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Oh no, he won't. Having to rely on weak troops when your opponent has strong troops is bad, and so far nobody managed to make it work.
Quote:
Originally Posted by Kuritza
Again, I don't quite follow your logic. There is absolutely nothing stopping you from playing with or without any mods you want other than finding similar minded people to play with. Nobody decided what EVERYONE will play...other than EVERYONE.
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That's just ridiculously false. When somebody tried to start a non-CBM 1.6 mod, people came and told him that he shouldnt. It was like a holy war against heresy.
Such crusading obviously worked, so its impossible to find a game with gemgens now. CBM was promoted until EVERYONE believed that nobody should play without it. It doesnt necessarily mean its true.
And then it changed the game in such a dramatic way.