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Old January 26th, 2010, 04:23 PM
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Default Re: Magic Items under CBM

I would rather make the amulet construction 6. So you'll have a midgame period when people needs to use faithful and lucky coin or skip luck. That would also make the choice of shield less obvious.

The reason is that I think increasing the gem cost would simply make the amulet useless.

Another option is to make the faithful and lucky coin cheaper.
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