Re: Lunar Sea - a second bout of modness
Okay, Shahrivar's out. We have 12-14 players, depending on whether Herr Heimlich/Ossa get back to us. So we're looking at 180-210 land provs I think. I think I'll ban water nations at this point.
On another note:
There are enough players that it could be worth trying a Pantheon victory condition.
This is an untried idea, so I'm not inclined to put too many hard and fast rules into it - if you aren't sure why, see Overlords. The skeleton of the idea is this:
Victory doesn't have to be awarded to a single player - it can be given to a pantheon of Pretenders. A pantheon is basically a team, but it isn't pre-set at the start of the game and it can change freely during the course of the game.
In other words, everyone starts the game as an individual player and people can then group up during the game and win as a team if they wish.
In each pantheon there is a pecking order - pantheon members are ranked. The player in the number 1 slot is the Ruler of the Gods (or whatever title he wants) and gets to set the ranks of the other pantheon members and/or expel them from the pantheon.
You can leave a pantheon at any time, and you can be a member of as many pantheons as you like. Pantheon membership isn't a NAP.
A pantheon can win by acclamation, or by being the only pantheon remaining. One pantheon can't be a subset of another pantheon - you can plot to overthrow the ruler of the gods all you like, but if you're going to act on it you'll have to officially rise up against him.
Diplomacy would be extremely Machiavellian if we did this.
Thoughts, everybody?
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