Re: what about the future?
So, where are we with the Dominions franchise? Johan and Kristoffer still care about it or not?
Reason I ask is that while the game has potential it's still unnecessarily tedious and tiring to play. But why bother making UI suggestions when there there is no further development planned.
Consolidating the lab activities would help a lot. Years ago I suggested that there be a status for commanders for needing new orders, never done.
The most dangerous things my army faces in battle are still my own archers and mages. My battalions still line up horizontally twelve deep on trivial targets instead of attacking the obvious threat just in front. And they all still blithely walk into obvious hazards. There's no point in in vesting in a single shot sure kill weapon when it's used on orcs.
The change in the magic system from Dom1 to Dom2 and retained in Dom3, that is the consolidation of the spell casting types into a global point system really killed the idea of specialized mages. You just throw point at it till you know everything.
I have what I think are thoughtful suggestions on the UI and magic issues but, again, is there anyone there to listen?
Other things I'd like are more fully realized, and growing, independent provinces, a better divine political system than just 'there will be only one', and more ways to develop your kingdom beyond just filling the map with your standard and candles.
Always potentially, a great game. But it's never going to be more than a nitch product until the UI is more responsive to the needs of the player.
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