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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old May 26th, 2011, 06:51 AM

Metalder Metalder is offline
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Default Re: Evil Mages Mod

Well, if you want to do that, it might be helpful. Thanks!

And if you don't want to, I'm sure I could always make a mod involving those units and a few mod units.

I was thinking something with Conjurers, Circle Masters, Necromancers, Blood Henge Druids, Blood Guards, Blood Lords, a nerfed version of a succubus as a recruitable (a much weaker flightless seductress), and a few others (bandits? maybe sorcerer unit number 339?) I'm sure I could make it given some time, as I've made very simple mods before.


One idea which might be semi-original is to use the units seen in certain mercenary companies (like Fernando's Footmen) to be the regular recruitable units here.

Last edited by Metalder; May 26th, 2011 at 07:09 AM.. Reason: Added more to text.
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