Suggestion for more options
I find that when playing the germans vs the russians, I run into a ton of anti-air units from the start. Like 10 37mm and 10 aamg for a battalion sized game. I play on small to medium sized maps (around 50-70 hexes) and it get's a bit pointless to buy aircraft since they generally get damaged right away.
I suggest an option for setting max % of points the ai can spend on AA (also would be nice to have similar settings for other types like Tanks, Artillery & Planes).
I also feel the reaction fire has gone a bit overboard compared to the original games. Here everyone seems to shoot at everyone. When defending vs multiple units, it's pointless to shoot since the unit will get suppressed to hell right away, so it's best to rely on reaction fire. I'd like an option for less aggressive reaction fire.
Possibly something like: When a unit shoots, only it's target & anyone who has the shooter as it's target are guaranteed to return fire. Enemies without a target will get a chance, and enemies with another target will get a smaller chance. The chances should be affected by distance, so units are more likely to shoot at closer targets. Reaction fire on movement could be similar.
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