Quote:
Originally Posted by PKH
This looks quite nice I think.
On another issue, is there any chance you could show the path in real time from the currently selected unit to the cursor position with remaining movement points shown per hex in the path.
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Would not want that turns it into an RTS type game, getting caught in the open because you couldn't quite make it seems realistic to me & you can always move units in small increments if path finding is tricky.