Re: Analysis of boarding parties.
Ah, that explains it. So security stations are destroyed in a succesful boarding, even in the stock game. I had not got that far in my tests. I was just testing how many stations prevented the attempt.
And by adding the security station ability to the crew quarters in your mod, that is why D was seeing them destroyed.
Btw, SJ. When you give the crew quarters the security station ability, does it add to the inherant sec station value of the crew quarters, or replace it?
Geoschmo
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