Surrender Changes
First let me state that I only ask a race to surrender when I've beaten them down to one planet and have that planet down to less than 100M population and a blockade in place. However, not everyone sets these limits on themself so I feel that the following changes should be made to the AI surrending.
At least half (I say all) facilities should be destroyed(this should also happen when you are gifted/tributed a planet). This would also help rationalize the lose of special tech as the research/construction centers would be lose along with workers.
This should also hold true for 1/4 - 1/2 of the ships.
If the enemy has planets in more than 1 system, than the system without(with the weakest) player presence should also form a new empire. If more than 1 systems is without a player presence than it should be the 1 furtherest from the player.
If the enemy as a partnership with a different empire it should gift away some ships/planets/technology/anything not nailed down. I've seen this happen in AOE2 with repect to resources.
The population should also decrease (1/4-1/3) due to those who would not quietly surrender having to be 'silenced'.
Harsh, yes but more realistic than the current system.
|