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Old January 3rd, 2003, 04:06 PM
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Default Mod idea: Repair pods

I was trying things in the data files one day and figured out you can give a unit (sat/fighter) the repair ability. At the time I thought it was mildly interesting, but not extrodinarily so. I just realized a neat use for this. Repair Pods!

Give a fighter unit the repair ability at one component per turn. Then you build a bunch and launch them from your planet or a mobile space Yard ship. It just seems to make sense. You have a bunch of these little guys flitting about doing repairs on ships.

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