Re: The "Birth-of-a-new-mod" Thread!
Ok, I had another mod idea. What if (nearly) every tech area was a "racial" tech? So at the beginning of the game you had to choose what tech you could ever research for the whole game? You'd want to make the various techs cheap enough so that you could choose a bunch, but costly enough so that you would have some tough decisions.
Mines and colonization might have to be free or realy cheap, maybe some others as well.
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