From Version history, 1.08:
quote:
19. Fixed - Changed the Reproduction and Maintenance racial characteristics to be true percents which are added to your current values. Due to that
the cost was increased, and the max \ min were changed.
I believe that means us non-beta types got hit with this in 1.19? Anyways, anyone else dislike this change?
See, I have ship maintainence set at 3% right now. Because of this, I've had to disallow any changes to the Maintainence attribute, since going from your default of 100 to 101 reduces maintainence by a third! If you got to 103 you'd have zero maintainence!!!
I really liked the old method (and even then, I seriously upped the price). In the old system, if I had a Maintainence of 110% I paid 10% less maintainence. So, if a ship costs 1000 minerals, at the default 25% maintainence it would costs 250/turn. With my 10% reduction, it would be down to 225/turn.
I have a similar problem with the Reproduction change, but the Maintainence problem is the biggie IMHO.
Anyone else agree? Disagree? Was anyone really confused about how it used to work? It used to work just like the three mining attributes, and the "fix" made it different. *sigh*