Happiness
I tried the search function. What a joke. i looked at modding 1.01. great info, but not an answer.
The situation:
I have a number of "other breather" planets that are angry. I also have a number of "indifferent" planets of my own race. Both have troops present and/or ships in orbit. But I am not seeing any changes in mood.
1. How many troops does it take to affect a mood change?
2. Do the same happiness rules apply to surrendered population types, if no. How many troops required to affect a change on those planets?
3. How often does the game check for happiness modifiers? (I thought it was each turn, but if only at #.0 that might explain a couple of things)
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It's all just a perspective of matter.
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