Realism of the MegaEvil Emp...
I was just wondering if anybody had any thoughts on the realism of the MegaEvil empire setting...Specifically I was wondering how realistic it was for this little pissant race which is ranked 15 out of 20 to keep declaring war on me just because I'm the MegaEvil. Now I realize that to make the game challenging yes the AI's should gang up on the head honcho, but this little guy is already fighting a three front war and then he decides to bite me in the you know where. Of course I promptly crushed him.;-) But wouldn't it be more realistic to have the little guys try to be buddies with the big guys? Or at least wait until they have the support of some other AI's and the rescources(not already fighting three other guys!)to have a realistic shot at such a campaign? Currently I'm trying to make the race I'm working on...(The Evil Galactic Empire under Grand Admiral Thrawn)...suck up to the head honcho until he has support. Unfortunately it seems to suck up to the big guy the whole game and I don't know how to make it realize when it has enough support to take a chunk out of head honcho...Your input please on first the realism factor and then getting my race to work...thx...
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"He's dead, Jim."-- Lt. Commander Leonard "Bones" McCoy |Chief Medical Officer / USS Enterprise (NCC-1701)
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He's dead, Jim.-- Lt. Commander Leonard Bones McCoy |Chief Medical Officer / USS Enterprise (NCC-1701)
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