Re: intelligence projects chances of success
couslee, consider the possibility that if intel was more powerful, then it would be too unbalancing. Whoever built the most facilities could do anything. As it stands now, more effort gives you a greater chance to succede, but the benefit of success is not enough to make or break you.
Example, Geo made this scenario called Awakening. Basically, the AI starts the game with tons of planets and tech, you start with 2 moons. Once the AI meets you, it starts bombing you with intel -- fortunately, all it gets is a few bombs off in some ships. If it was "smart", the scenario would be dull fast. If intel could achieve anything, you'd soon have nothing if you were'nt guick enough -- hence my name for this new game "Intel Wars"
There is something of a pattern emergeing in the way MM has implemented intel -- annoyances, not massive attacks.
[ January 21, 2003, 20:29: Message edited by: Arkcon ]
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