Controlling A.I. in play by web?
Is there any way to limit the A.I. that takes over when a player misses a turn in play by web? My players are concerned that the A.I. might kick in and do something stupid like forming an alliance with an enemy, allowing his ships to invade. Can one specify that, e.g., diplomatic decisions NOT be made? Or, that the A.I. just doesn't kick in at all, and the empire just finishes existing order queues?
Thanks for any info,
Merry
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