
January 28th, 2003, 12:51 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: learning Ancient Ruin techs
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Originally posted by Krsqk:
I see the Adamant Mod has a "Xenotrekbabble" field (or something like that ) which is required to understand ruins techs. Does that mean some of these techs might have lower quality Versions which are able to be traded/gifted/stolen/analyzed?
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"archaeology" is not trek babble. Adamant mod ruins give you a unique tech that lets you research another tech area that gives stuff. The second tech area is not unique, so it is tradeable, but can only be researched further if you have the ruins tech.
[ January 27, 2003, 22:52: Message edited by: Imperator Fyron ]
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