.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old March 12th, 2003, 05:00 PM
Ward's Avatar

Ward Ward is offline
Private
 
Join Date: Mar 2003
Location: Czech Republic
Posts: 41
Thanks: 0
Thanked 0 Times in 0 Posts
Ward is on a distinguished road
Default Re: Realistic view of ship construction

I believe that the game reflects this well. Even Escort size is big for us and that is only the first step in the game. Miniaturization is covered in next research area. Good example is propulsion. Some parts canīt be smaller(crew quarters). And even Hi-tech escort can beat a Low-tech battleship. Another thing is game progression. In 10 years you can advance from escots to dreadnoughts. Thatīs fast even compared to our frenetic technology progression. And progressing to new discoveries is slower with each step. Much more unrealistic is population growth.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:17 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.