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Old March 19th, 2003, 06:15 AM
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Gandalph Gandalph is offline
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Default Tug of War - Progress Thread

OK, I got this idea while thinking about a recent "Capture the Flag" thread, but my search for the thread, to give credit to the originator, came up with a thread from 2001, and I know that isn't it.

Anyway, I came up with this idea.

I created a map (click here to view), and a mod, {EEK, OH NO, not another mod???}, yes, a mod. The mod allows the Game Master to build a ship with indestructable components (so it cannot be destroyed) and place it in the center of the "spider web grid". All players (max of 8) start at the outside edge of the map and have view of all sytems and omnipresent view, so you can always see what everyone else is doing. The object of the game is to capture the tug, through intel, ship capture, or allegiance subverter, and get it back to your home planet. The first one do to so, wins!!

Special rules will be as follows;
1)You cannot take the Game Master racial trait (for obvious reasons - I needed this trait to enable what needed to be done at game startup)
2)You cannot attack or intel another players home planet (entering there home system will be extremely risky because there is only one WP to defend and it should be well defended)
3)All's fair out on the grid

The normal settings;
Starting resources: 20000
Starting planets: 1
Home planet value: Good
Score display: all
Technology level: Low
Racial points: 2000
Quadrant type: Custom
Quadrant size: Custom
Event frequency: None
Event severity: N/A
Technology cost: Medium
Victory conditions: Tug reaches home planet
Maximum units: 2000
Maximum ships: 300
Computer players: None
Computer difficulty: N/A
Computer player bonus: N/A
Neutral empires: No
Other game settings: The mod takes Stellar Manipulation away from the player and adds a couple of special components and facilities exclusive to the Game Master (which is why this racial trait is Banned) One of the indestructible components is the bridge which has a mineral cost of 80,000 so when the "tug" is in your posession, you will have to pay the maintenance cost (btw, also 10,000 orgs and 50,000 rads). The map has all good warp points and an even amount of rock/gas/ice and different atmospheres (ie - every system has 12 planets, one each atmosphere of each different type) None atmosphere is not represented, so you will not want this type. I REPEAT, DO NOT TAKE NONE ATMOSPHERE AS THERE AREN'T ANY!! Again this was for game master purposes (and the fact that there are no none gas giants and I wanted an even playing field).

The game is not setup yet, so please post your interest/comments here. Hope you like (otherwise I've wasted a bunch of time)!!

[ April 11, 2003, 04:49: Message edited by: Gandalph ]
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