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Old February 7th, 2001, 07:17 PM
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Default Using Ministers

I did a search for threads about ministers, and most of what I could find dealt with ai race problems. I am still very fuzzy about how to get the ministers to do specific tasks.

My gut feeling is that once you turn on a minister that it follows the ai txt settings for the race you are using. Is that correct? If so how would you change that?

Specifically what I am trying to do is I have a game going where I have a lot of space yards. It gets very tedious going through each space yard and assigning tasks to the queue. I turned on the global construction minister, and turned on all individual ministers and waited a few turns. It doesn't appear that my minister is building anything.

Any suggestions?
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