.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #34  
Old May 5th, 2003, 09:48 AM
eddieballgame's Avatar

eddieballgame eddieballgame is offline
Corporal
 
Join Date: May 2003
Location: Anchorage, Alaksa
Posts: 57
Thanks: 0
Thanked 0 Times in 0 Posts
eddieballgame is on a distinguished road
Default Re: Recycle Old Threads Drive Canceled!

("With respect to the question of Gal Civ vs. Moo3, I just have one simple comment to make about MOO3:

They designed the game so that the real time combats go until they are finished or until 10 minutes have passed--whichever comes first. Let me just say that I had a TON of combats where they had to run the full TEN minutes.

Lots and lots of people will tell you many, many things about MOO3. I can't tell you yes or not on any of them. I found myself rebooting my computer to get out of MOO3 rather than wait 10 tedious minutes while two ships that couldn't hurt each other circled the screen staring at each other.

Until the developers make the 'General Retreat' work better or create some sort of acceleration feature, I would stay far, far away from MOO3.")
Raynor

YOU CAN SET ANY TIME LIMITS YOU LIKE, AS WELL AS # OF BATTLES ALLOWED IN REAL TIME. ALSO, AS YOUR SHIPS IMPROVE THRU TECH ADVANCES, THE BATTLES BECOME MUCH MORE LIVELY & ENTERTAINING! Of course, you could just let the computer generate a result as well.

[ May 05, 2003, 09:18: Message edited by: eddieballgame ]
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:29 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.