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Old February 11th, 2001, 03:26 AM
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Default Re: Help! Ran out of stuff to research!!

I think there are two ideas described here that would be easy to implement by MM and would help ease the situation described.

1) Vary the research rate variable based on the size of the game as I had suggested earlier and klausD followed up on later.

2) When/if you do run out of tech to research, use your research points as part of the race score calculation as Instar suggested. This would assure the continued usefulness of research facilities.

One or both of these suggestions could be implemented pretty easily by Aaron and would go a long way towards filling this gap in the game.

The fact is that unless a proposed solution *is* fairly easy to implement, it's just not very likely to make it into the game.
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