
May 19th, 2003, 07:13 PM
|
Corporal
|
|
Join Date: Apr 2003
Location: San Luis Obispo, CA
Posts: 56
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Fight Dirty?
Quote:
Originally posted by Krsqk:
Well, any update on how the game's going? It would be nice to see if all our advice worked.
|
Well, not to go into too much details, since I know atleast one of Hippo's roomates found this forum (he's trustworthy though, I doubt he's spilling anything.) But I'm still marching up the psychic weapons path, waiting to find Alleigance subverter.I've got the TK projector and make-you-shoot-slower-ray but no AS yet. The first wave of 10 sweeper ships is ready, but will they get to sweep for mines before they are destroyed utterly by the enemy's fighters? The cloaked shipyard BC is ready to go as soon as I'm sure there aren't any more mines. In fact, I have an entire cloaked strike fleet ready to slip through and start making havoc in his rear quarter.
Two of his "allies" are getting nervous now after I managed to com-mimic him into war with one of them. I then took advantage of the fact that he missed his turn to convince them that he's using missing his turns as an excuse to have the comp declare war for him. (That way he can always try to take it back later.) They ate that up, hook-line-and-sinker. The war didn't materialize but the damage to their confidence has been done, and they're talking to me a lot more now.
He's got something headed my way, it'll be arrived by mid next week. I don't know what it is, but 30+ dreads remain a possibility. I've got intel projects ready to roll, and am poised to consume as much of that fleet as I can before it hits my blockade. My fleet training centers have just about finished maxing out my ships/fleets to the best of their ability.
Things are progressing well, basically. I just neet to have the time to let these plans develop to fruition.
|