.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old May 6th, 2003, 03:00 PM

JLS JLS is offline
Lieutenant Colonel
 
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
JLS is on a distinguished road
Default Re: Simultaneous game issue

In regards to saving in a Simultaneous games SAVES before you end turn.

1: Minimize se4.
2: Go to save game or Mod folder
3: Right click Copy entire Savegame Folder
4: Create folder SavegameBU
5: Paste Contents from the original Savegame Folder to new SavegameBU. Transfer Folder and all contents.
6: Max se4 and continue playing.

That’s it, if you wish to return to the Previous save [end game], Enter savegameBU copy the folder within and from the Mod Directory just over write and it will copy the old savegames back.
Start se4
Best to [LOAD] Previous game, not [resume].

I also copy and save from the Backup, History and Temp Folders from the se4 directory when I do a Simu global save, while playtesting; but this may be just anal.
Guaranteed to work.

=====

After you have did this a few times it takes less then 3 seconds to save and backup

====

EDIT: Below complacated, please ignore.

Recall AUTOSAVES in Simultaneous Games:
You also need to have auto save already set; for example 5 turns.
If you wish to go back to a Previous save go ahead. If it is problematic and it returns you the old time & date… No Problem.

Example Order by (Date Modified):
NAME
fi nw lg.gam ~~~~~ example my current game FInite NoWarp LGmap
fi nw lg_plr_1_stats
fi nw lg_plr_1_log
fi nw lg_Log.trn
fi nw lg_Combat.cmb
AUTOSAV5.GAM
autosav5_plr_1_stats
autosav5_plr_1_log
AUTOSAV0.GAM
autosav0_plr_1_stats
autosav0_plr_1_log

Be Clairvoyant if you like and check combat replays first.
End se4 game.

1:Tap or rename to highlight fi nw lg.game and Just copy all but .gam
or remember fi nw lg ( what ever your game name was)

2: delete all fi nw lg.* files

3: depending on how far you want to go back just rename:
AUTOSAV5.GAM TO fi nw lg.gam
autosav5_plr_1_stats TO fi nw lg_plr_1_stats
autosav5_plr_1_log TO fi nw lg_plr_1_log

Start se4
Load fi nw lg ~or what your game name was
You are back now to 5 turns ago.
Guaranteed to work.

======

Example when to save before an event:
Opening a (out a) Home System Warp.
Attacking an AI Planet.
Prior to a major AI battle.

Now of coarse I just do this while Play testing.
----
I would have never of posted this because it gives the Human Player yet another HUGE edge on the AI

But how can we go forward with MOD testing in Simu play, with out this method

============

Geo or Moderators

I have never played PBW or PBEM so if the above method could lead to cheating in any way, Please remove this post. NOW .

John


[ May 06, 2003, 21:35: Message edited by: JLS ]
__________________
>~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~<

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:43 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.