Re: Value of Fighters
Use fghtrs, but more as 2ndry units to clean up after battle or pick off lone combatants that might sneak pass the front line .. still in general as originated in the game a fgthr (singleton) is useless. only good pt is can build 100s-1000s and not pay maint. don't like to use the englobe approach as seems somewhat unfair to take advantage of a minor prog bug ..
Have been considering mod'ng game to a certain extent to change individual fighters to rep squadrons or wings and scale up accordingly .. anyone else thinking of similar changes. this would allow me to build grps as 1 item deploy same accordingly and get rid of some of the micromanagement .. just wondering.
jsnider
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