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Old February 17th, 2001, 01:48 PM

Markavian Markavian is offline
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Default Starting Techs

I think that 'low' 'medium' and 'high' starting techs in SE4 are RUBBISH.

I want a game where I barely have some of the more advanced techs, and can research them without having to go and 'waste' years or turns.

I liked the SE3 way of doing things, you could pick 75, ro 100, or 200 starting techs. That was cool! It was fun 'designing' your race.

However it was floored. 5 Techs WP manip, was worth 100 Techs in lower weap techs.

This time, you should have x amount of Research point before you start that you can 'buy' tech with.

e.g. Before you begin playing, you have erm, 500,000 Research points to buy any tech levels you like (as long as they are in the order of the tech tree).

Does any one else think this would be a good idea?

Of course, you could 'disable' this option as well - in all fairity.
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