Re: Philosophical Quandry: Piracy
So I am curious. Don't take this as sarcastic cause I am honestly asking to know. What is a fair method for a person who makes software to make sure he is properly compensated for his time and effort? It's not like all of us could go write our own game. Or even if we could we don't. So what should be the process involved so the developer can make a living producing software that we use and enjoy?
Geoschmo
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