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Old July 29th, 2003, 05:48 PM
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Default Re: Help with balancing facility costs (Proportions remix)

Quote:
values of 1,2 and 3 for conditions improvement is very poor. It will take decades before you see a change from unpleasant to mild, etc.
Those are the values I found in Proportions' data files for the nature shrine. I might tweak them though, there was talk on another thread about rebalancing them.

Quote:
Use "church", "monastery", "catheedral", etc. for names instead of "fate community" ?
Well, I wasn't really thinking on that scale.To give an idea of the kind of scale I had in mind:

Shrine - a small temple with maybe a few priests/ whatever tending it. No real resource output or anything, but the religious effects are felt.

Commune - A monastery or convent, where dozens (hundreds?) of monks live together and devote themselves to worship. They may be at the centre of a town or village that has grown up to cater for pilgrims etc. Like religious orders here, they may do a little small scale farming and other handicrafts, hence the resource output. According to my facility values they appear to do some uranium minig as well.
The output of such a community might seem out of proportion when you look at the figures, but they would probably have an affect on the other communities around them.

Religious Community - Think Vatican. It is way beyond a simple church or cathedral, it is an entire city built around a religious faith. I mean technically the Vatican is country all of its own ( this makes interesting reading ) so in Proportions' terms I could even justify a religious cultural centre. However I think that's a little excessive, so a minor city will do me just fine.

Large religious community. As above, but bigger.

however I've taken your point on board and here are the names for the Death shrine facilities:
Death Shrine
Temple of Doom
Religious Community (Death)
Necropolis

More suggestions are welcome.

But anyway, what about the facility costs?
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