November 4th, 2003, 02:30 AM
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Sergeant
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Join Date: Feb 2003
Location: USA
Posts: 258
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Re: Balancing Fighters, Missiles and PDC in the late game
Quote:
Originally posted by oleg:
quote: Originally posted by geoschmo:
quote: Originally posted by Suicide Junkie:
How about making it so that only fighters can shoot down missiles
Then they'll both be critical to long term success, without making direct fire weapons obsolete.
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Hmmmmm, interesting. Is that a new idea? I don't think I have heard it before. That would certainly make the game more interesting. You'd have to have a mix of ships for sure. AIC has healthy elements of it. There you can create a dedicated interceptor deadly to fighters and missiles but unable to target ships. You can set up a medium or large AIC fighter to attack ships, bases, planets, other fighters and Missiles.
Like Oleg said the small intercepter is very good at the AntiFighter, AntiSat, antiMissile and Antidrone combat role.
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