
Thanks Taz, your starting off my day with a good laugh. And the Hermes will still be there more or less untouched...
As to the Cruise Liners, that problem was solved by SJ, giving them a component that gives them negative maintenance so they 'make' money. Now to balance it so their not overwhelming (considering how much $$ you can already make with my Version of the Robo-Miners/Prospector ships...)
Permission is in for the use of the FQM and the DevnullMod so expect to see some familiar things with a few twists....
Oh and Atrocities...I'll be sending you an email later about use of a certain machine-like shipset that I want to include instead of the Monsters....(can you guess which one, lol)...