Re: Poll for you.
AI game large map around 250 systems. High TDM AI with medium bonus. I had about 500 baseships/dreads/battleships when I hit MEE. I lost in the end.
Something abit like Star Wars with the Empire. All my ships and planets kept rebelling due to 12 empires all close in score and the top 2 just under the MEE limit and me having enough intel to take on intel attacks from any 2 other empires... but not all of them. It hurts when you are losing 3 to 6 ships a turn and 1 planet every 3 or 4 turns.
Wound up grouping all the ships together and trying to charge through all the enemy empires taking em out. I had control of 4 clusters and had pretty much wiped out 3 enemy clusters and 2 of the AIs when the situation back home became unsustainable.
Note: It hurts when 2 fully developed ringworlds and a partially developed Sphereworld join the other side.
Extra Note: In this situation fighters and drones rule. Even while I was losing all these planets and ships I made sure the enemy didn't get to keep them for longer than 2 turns.
Final Note: Don't produce star destroyers when lots of your ships are switching sides. Trust me, it hurts.
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Oh hush, or I'm not going to let you alter social structures on a planetary scale with me anymore. -Doggy!
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