
December 17th, 2003, 08:26 PM
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Brigadier General
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Join Date: Nov 2001
Location: WA
Posts: 1,894
Thanks: 5
Thanked 3 Times in 3 Posts
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Re: Is the intelligence in SE(?) ok?
Quote:
Originally posted by alarikf:
Which projects do you think need to be dropped or modified? (throw up a list and we'll debate it)
Also, I am not a modd'er but are intel projects open to modding? That would make a lot of this a moot point, since we could just come up with a better intel mod...
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I will need a little time to look into that one since I have not played with them turned on in some time. I really can’t remember which ones I would want to change off hand but don’t stop the discussion on account of me. Can they be Moded? Good question but don't worry about it unless you really want to know. I would like to drum up ideas to submit to Aaron as a group for changes in SE5 as opposed to Mod ideas.
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