January 16th, 2004, 04:48 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
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Re: Ship weapon loadout
Quote:
Originally posted by oogs:
Also, out of curiosity: is there any way to "link" construction yard together. i.e. if I have 3 or 4 bases with construction yards, can I group them in some way so that they combine their resources? (if that doesn't make sense, just picture it as each construction yard building a piece of the ship and then combining the whole thing)
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Yes, but only in mods.
What you do is:
1) Build a non-spaceyard facility.
2) Upgrade it to a facility with SY ability
3) Enjoy the fast build rates since the SY abilities on the planet stack fully.
All you need to do is mod in another facility that has no SY ability and has the same family number as a regular spaceyard. Place it before the regular SY in your facilities.txt, and presto.
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