.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old March 5th, 2001, 10:35 PM

DirkHowitzer DirkHowitzer is offline
Corporal
 
Join Date: Jan 2001
Location: PA
Posts: 82
Thanks: 0
Thanked 0 Times in 0 Posts
DirkHowitzer is on a distinguished road
Default Re: Natives

Sounds like a great idea if it can be implemented. Tell MM.

One problem that I see, however, is with your idea of the natives graduating to higher class levels. Keep in mind that 10 turns equals a year, so even if your game Lasted 1000 turns that would only be, in reality, 100 years...that, again in reality, is not enough time for races to realistically develop from one level of technology to the other, except, perhaps in the case of going from your 3rd to 4th levels...even then, it would take the entire game for them to do so.

Still I think most of the concept was a great idea. I have mentioned before that I would also like to see the number of neutrals expanded.

------------------

"He's dead, Jim."-- Lt. Commander Leonard "Bones" McCoy |Chief Medical Officer / USS Enterprise (NCC-1701)
__________________

He's dead, Jim.-- Lt. Commander Leonard Bones McCoy |Chief Medical Officer / USS Enterprise (NCC-1701)
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:40 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.