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Old January 23rd, 2004, 09:18 PM
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Default Re: SEV discussion: Mines

I would like to see a leaky minefield. Maybe only a double chance to hit a mine. An example would be one mine you have a 2% chance to hit it, 10 mines gives you a 20% chance to hit. 50-100 mines mean you always hit.

MineSweepers could have a similar (or increased)chance to clean fields. For a double exploding chance... If there are 25 mines or more you will always sweep some, but you only have a 4% chance to get that Last little pesky one.

This also looks like a perfect variable to mod. Leaving it at 100 times the number of mines will cause every mine to always explode, about the same as current.

Also as a "Bad" race characteristic (from another thread) you could have "We Don't drive straight" (or something) that causes the multiple to be increased.

Fleet/ship experience could modify the chance. There could be a fleet formation like "Follow the leader" that would allow all ships to take the same chance, while setting them up for defenders to attack, or a wall formation (like now) that is close to Farragut's (a past US Admiral) way of saying "Damm the Torpedos Full Speed Ahead".

A lot of ideas, but I think it would fit SEV nicely.
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