
June 21st, 2004, 04:04 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
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Re: SEV discussion: Mines
Quote:
Originally posted by primitive:
quote: Originally posted by Suicide Junkie:
Yes, mines should definitely do the damage type listed, and not have automatic shield-skipping.
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Nah (shield-skipping),
If Aaron keeps the random ship damage introduced in 1.91 it will be way too easy to just steam straight through a minefield as soon as you have a decent sized fleet (as you can with organic armored ships now). Of course you can ballance that with bigger warheads, but then again you might make the early stray fields too powerfull. I kinda like it as it is as it helps making armor (even the regular one) a viable alternative to shields. Perhaps you misunderstand me.
I still think stock mines should use the shield skipping damage type.
HOWEVER, the mines should not be shield skipping if their damage type is changed to "normal"
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