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Old January 28th, 2004, 09:29 PM
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Default RTH has filled all slots; discuss the game here!

That's right folks! The famous Return to Hell classic from PBW will soon be entering its second installment. This time it will bring new twists to the proverbial table to make things a little bit more interesting.

For those who are not familier with the first RTH game here is a little bit of history from it.

A while ago I started a game on PBW that was called Return to Hell. In this game we had 12 players and each player started in his own cluster of system (12-15 or so in each cluster) with no warp points to access the other cluters.

Technology wise we started with fulltech on meaning that every technology was available to each player from the very beginning. It was a 5 or 10 planet started as well, I don't remember which, so this meant those clusters filled quickly with planets and soon resources were more then abundant.

By the time people started leaving their clusters they had multiple, yes multiple, Sphereworlds all over their clusters. It wasn't uncommon to see multiple fleets of 500+ baseships flying around.

But by the time any major wars started breaking out, and before anyone invaded any sphereworlds the game reached a limit. PBW could no longer process the turns because the turn file was greater then 2MB! We could have continued the game by me manually processing the turns from home and then sending to everyone but this too proved to be hidious as I did not have the time to undertake the task at the current time. Therefore, we declared a 3 way (I think it was 3 way) tie between the top 3 empires in the game.

It was truely a historical game and one that will never be forgotten, by me at least. But now it is time to break those records, and bring new twists to the game. Yes, it is time for RTH2!

This time there will only be 6-10 players to help with the file size. I imagine we will have 10 players because a few of the players from RTH 1 said they would play in Version 2 once it was started.

Over the next few days I will release some information regarding this game as far as game settings and so forth. I started this thread in order to see who all will be interested in playing in this game and too possible get some ideas that we could implement into this game.

If you do have any ideas please let me know either here or by emailing me at seivgold AT yahoo DOT com.

Once I decide on how many systems and I find out how many players (max 10) will be in this game I will be needing a map maker who will not be participating to make the map for me.

Any comments and suggestions are most welcome.

[ February 18, 2004, 13:24: Message edited by: Ragnarok ]
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