Re: RTH has filled all slots; discuss the game here!
I've never tried it, but figured this game might be a good place to give it a shot.
The basic idea is that to retrofit a ship to a new design, the new design can only cost so much more than the original (I think it's 125%). However, you can give a ship unlimited retrofit orders in a turn.
So you build the cheapest starbase that you can. Then retrofit to a design that costs 125% more, then on the same turn, you retrofit it to another design that costs 125% more than the first retrofit, etc. Viola, you have the starbases to build your sphereworld in a fraction of the time it takes to build them straight. The downside? It costs a ridiculous amount of resources to do this, since you're paying for each retrofit.
[ February 11, 2004, 19:34: Message edited by: Spoo ]
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Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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