Re: RTH has filled all slots; discuss the game here!
Yes, I do like "sclust1.map" better. It has more breathing room, and I like the empty "war zone" systems. The idea of all huge worlds is interesting. It may not be pretty to look at (IMHO), but I do like the idea of all that cargo space.
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ps what is a conventional map ??
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I would define "convential" as what SE4 would give me when I click on "generate map". (With or without Fyron's Quadrant Mod)
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and the Last 3 maps are just plain old stock maps
I just did not have time to clean them up yet.
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Ah, this may be what I'm looking for. I'm eager to see how these turn out. I didn't realize that you still had more maps to post.
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Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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