Re: Climate Control Facility ?
Darn, wrong password any my post was erased.
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Ok, we have: CI3 = 3% increase / turn
6 or 7 levels of conditions
-Optimal
-Good
-?Pleasant?
-Mild
-Unpleasant
-Harsh
-Deadly
Now, assuming that conditions range from 0%-100%, we have:
roughly 12% per level / 3% increase = 4 years = 40 turns to increase one level
Assuming conditions range from 0%-255% (like value)
roughly 36% per level /3% increase = 12 years = 120 turns to increase one level.
So, you're left waiting for 50-100 turns just to go from Harsh to unpleasant.
There's, your problem, the solutions ar clear: build multiple CI3s, or mod.
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