Research Strategies
Got the Modpack. My first mod pack. It's terrific. Even managed to LOSE a game where I was too greedy building industry and ran into the Fishheads (Sergetti) before I'd built any war ships.
This is a strategy forum. Yes, I've gone through all the old Posts. I'd like to see more discussion on what people think are the optimal starting strategies for research. After 10 games, I've come to prefer:
Cargo (yes, cargo!), Physics, Physics2, THEN get stuff for decent light cruisers, THEN start ranging across the tech tree to build up industry and special skills.
Does anybody else take Cargo as the first pick? I hate to lose 100s of thousands of minerals, and 100s of thousands of research points by the need to build Storage Center 1s instead of labs early on.
Of course, in a huge galaxy, a case could be made for the EA to take Gas Planet Construction first! That should be cheating.
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