Re: ATTN: AI wizards
Hmmm...I begin to see I may have misinterpreted the file. I orginally had no drone carriers but set the "% To Keep As Cargo" at 0%. I assumed that meant the AI wouldn't hold any in reserve for defense, but would launch them all. From what you're saying, that's the percent the AI doesn't devote to Drone Carriers. Are drone carriers used in fleets the same way as fighter carriers--i.e., they won't launch their drones on their own, only as part of a fleet attack? I don't want Drone Carriers in my fleets; I just want to provide an additional nuisance for players to have to deal with. Are you saying I should get rid of the Drone Carrier bases and set "% for Cargo" to 100%?
Two questions then. Why would the planet not launch the drones before—did it mark them as "Not for Planet Consumption" and idly wait for a non-existent Drone Carrier to come claim them? And are the base Drone Carriers not launching their drones because they aren't part of an attack fleet?
This might provide some additional insight into these files (and some useful info for the AI Modding Tutorial being compiled). Thanks!
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